Serious.Games
AgileFree

Personas

Create personas to better understand your users and adapt your product.

Duration · 6 min
Participants · 4–12
Level · Beginner

Personas is a collaborative workshop that allows participants to create profiles of typical users. By putting themselves in the shoes of these users, teams enhance their understanding of needs and expectations, fostering empathy and innovation. This exercise is essential for defining user journeys, functional scope, and product design.

Walkthrough

  1. 1

    Introduction to the Workshop

    10 min

    The facilitator presents the objective of the workshop: 'We will create personas to better understand our users.' They explain the importance of these avatars in the design process and how they help align the team on user needs. Participants are invited to ask questions to clarify the purpose of the exercise.

    TipUse concrete examples of personas to illustrate the positive impact they have had on other projects.

  2. 2

    Data Collection

    20 min

    Participants are divided into small groups and given instructions to gather data on potential users. They can use surveys, interviews, or existing data. 'Identify key characteristics: age, profession, digital habits, etc.' The goal is to gather relevant information to create realistic personas.

    TipEncourage participants to base their work on concrete facts rather than assumptions.

  3. 3

    Creating the Personas

    30 min

    Each group uses the collected data to create one or more personas. 'Give them a name, a photo, and a story.' Participants must define the needs, goals, and typical behaviours of these fictional users. Each persona should be detailed enough to guide design decisions.

    TipProvide persona templates to help groups structure their information.

  4. 4

    Presentation of the Personas

    20 min

    Each group presents its personas to the rest of the participants. 'Explain why you chose these characteristics and how they influence product usage.' Other participants can ask questions and provide feedback. This step allows for validation and adjustment of the personas if necessary.

    TipEncourage constructive feedback by asking open-ended questions.

  5. 5

    Discussion on the Application of Personas

    15 min

    The facilitator guides a discussion on how to use the personas in the development process. 'How do these personas influence your design and development decisions?' Participants discuss integrating the personas into the next steps of the project.

    TipLink the personas to concrete elements of the project, such as design or marketing.

  6. 6

    Conclusion and Next Steps

    10 min

    The facilitator concludes the workshop by summarising the key points and discussing the next steps. 'How will we integrate these personas into our daily work?' Participants are encouraged to reflect on the impact of the personas on their specific roles.

    TipSuggest revisiting the personas regularly to refine them throughout the project.

Variants

  • Use personas to simulate specific usage scenarios.
  • Ask participants to create personas for users they know personally.
  • Integrate personas into a user journey design workshop.

Debrief guide

  • What was the most challenging aspect of creating the personas?
  • How have the personas changed your perception of users?
  • Which elements of the personas do you find most useful for product development?
  • How do these personas influence your design decisions?
  • What new ideas has this exercise sparked for your project?