Serious.Games
AgileFree

Jobs To Be Done (JTBD) Workshop

Explore the deep motivations of your users for relevant product innovation.

Duration · 90 min
Participants · 4–12
Level · Intermediate

The 'Jobs To Be Done' (JTBD) workshop allows teams to uncover the true needs of their users by identifying the 'jobs' they seek to accomplish with a product. By focusing on these deep motivations, teams can refine their product vision and innovate in a more targeted and effective manner. This serious game emphasises empathy and understanding of users to better meet their expectations.

Walkthrough

  1. 1

    Introduction to the JTBD Concept

    15 min

    The facilitator begins by explaining the concept of 'Jobs To Be Done', emphasising the importance of understanding the deep motivations of users. They might say: 'We will explore the jobs our users are trying to accomplish, beyond the apparent features of the product.' Participants are invited to ask questions to clarify their understanding.

    TipUse concrete examples of well-known products to illustrate the concept and facilitate understanding.

  2. 2

    Identifying Users

    20 min

    Participants are divided into small groups and must identify the different types of users for their product. The facilitator gives the instruction: 'List the different users you can imagine for your product, considering their usage contexts.' Each group then shares its results with all participants.

    TipEncourage participants to think of atypical users to broaden the perspective.

  3. 3

    Defining the 'Jobs'

    30 min

    Each group chooses a user and identifies the 'jobs' they are trying to accomplish with the product. The facilitator guides: 'For each user, identify the tasks, goals, or problems they wish to solve.' Participants note these jobs on post-its.

    TipRemind participants to focus on the 'why' behind each job, not just the 'what'.

  4. 4

    Prioritising the 'Jobs'

    20 min

    Groups must now prioritise the identified 'jobs' based on their importance and frequency. The facilitator might say: 'Rank the jobs according to their potential impact on the user and how often they occur.' The results are displayed for collective discussion.

    TipUse an importance/frequency matrix to aid visualisation and prioritisation.

  5. 5

    Discussion and Synthesis

    25 min

    The facilitator leads a discussion to synthesise the results. They ask questions such as: 'Which jobs are the most critical? How can our product better meet these needs?' Participants discuss the implications for future product development.

    TipEncourage participants to think of innovative solutions that could emerge from this new understanding of needs.

  6. 6

    Conclusion and Next Steps

    10 min

    The facilitator concludes the session by summarising the key learnings and discussing possible next steps to integrate these insights into the product strategy. They might say: 'How can we integrate these insights into our next phase of development?' Participants are encouraged to propose concrete actions.

    TipSuggest planning a follow-up meeting to discuss the implementation of the generated ideas.

Variants

  • Use detailed personas to deepen the understanding of users.
  • Integrate real user interviews to validate the identified 'jobs'.
  • Conduct a brainstorming session for innovative solutions for each priority 'job'.

Debrief guide

  • What have you discovered about your users that you did not know before?
  • How could this new information influence our product strategy?
  • Which 'jobs' surprised you the most and why?
  • How can we better integrate these 'jobs' into our development process?
  • What obstacles do you see to implementing the insights gained today?
  • What concrete actions can we take right now?
  • How can we continue to use the JTBD approach in our future projects?